Ad placeholder

Rapier +2: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added damage type category)
mNo edit summary
Line 4: Line 4:
| description =  
| description =  
| quote = The thin edge of this sword seems to blur and become nigh imperceptible with even the slightest movement.
| quote = The thin edge of this sword seems to blur and become nigh imperceptible with even the slightest movement.
| category = martial <!-- martial or simple -->
| category = martial
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee  
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed
| type = Rapiers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Rapiers  
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare  
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +2  
| damage = 1d8 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 2
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse = yes
| finesse = yes
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 0.9
| weight kg = 0.9
Line 31: Line 20:
| uuid = 5c572e8e-8693-48cf-b494-2df0341f7ced
| uuid = 5c572e8e-8693-48cf-b494-2df0341f7ced
| weapon actions = Piercing Strike, Weakening Strike, Flourish
| weapon actions = Piercing Strike, Weakening Strike, Flourish
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find =
* Various traders depending on the party's level.
* Various traders depending on the party's level.
* Looted from [[Pactsplitter]] in the final fight [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if a cleric is in the party.
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]

Revision as of 06:15, 24 February 2024

Rapier +2 image

Rapier +2 is a rare, moderately enchanted (+2) variant of the Rapiers family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.

Description Icon.png

The thin edge of this sword seems to blur and become nigh imperceptible with even the slightest movement.

Properties

Damage
Details
Rapiers Rapiers
Rarity: Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 190 gp
UID WPN_HUM_Rapier_A_2
UUID 5c572e8e-8693-48cf-b494-2df0341f7ced

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Flourish Flourish ()

Feint an attack to possibly throw your opponent Off Balance Off Balance.

Where to find