Ad placeholder

Water (surface): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Changed "Area" template to "Area icon" template)
No edit summary
Line 5: Line 5:
| type = surface
| type = surface
| condition1 = Wet
| condition1 = Wet
| created by items = Water, Holy Water, Carafe of Water
| created by items = Water, Holy Water, Carafe of Water, Water Barrel
| created by spells = Create Water
| created by spells = Create Water
| interactions = * Turns into an {{Area|electrified water surface}} for {{Duration|2}} after being exposed to lightning damage. Reverts back to water afterwards.
| interactions = * Turns into an [[Electrified water (area)|electrified water surface]] for {{Duration|2}} after being exposed to lightning damage. Reverts back to water afterwards.
* Turns into an {{Area icon|ice surface}} for {{Duration|2}} after being exposed to ice damage. Reverts back to water afterwards.
* Turns into an [[Ice (area)|ice surface]] for {{Duration|2}} after being exposed to ice damage. Reverts back to water afterwards.
* Turns into a {{Area icon|steam cloud}} for {{Duration|2}} after being exposed to fire damage.
* Turns into a [[Steam Cloud|steam cloud]] for {{Duration|2}} after being exposed to fire damage.
| notes = * Will apply the {{cond|Wet}} condition if created directly on an object, but not if that object passes through after the surface has already been created.
| notes = * As of [https://baldursgate3.game/news/patch-6-now-live_108 Patch #6], can be created by interacting with a [[water pump]].
* Will apply the {{cond|Wet}} condition if created directly on an object, but not if that object passes through after the surface has already been created.
}}
}}

Revision as of 07:23, 18 February 2024

Water (surface) image

Water is a type of area. It can be created by numerous ways and manipulated by other elements.


Properties

Type: Surface

Creation

This area can be created by the following:

Items:

Spells and actions:

Interactions

  • Turns into an electrified water surface for Duration: 2 turns after being exposed to lightning damage. Reverts back to water afterwards.
  • Turns into an ice surface for Duration: 2 turns after being exposed to ice damage. Reverts back to water afterwards.
  • Turns into a steam cloud for Duration: 2 turns after being exposed to fire damage.

    Notes

  • As of Patch #6, can be created by interacting with a water pump.
  • Will apply the Wet Wet condition if created directly on an object, but not if that object passes through after the surface has already been created.