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Luring Song (Condition): Difference between revisions

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(Added condition class)
(Added properties and empty notes field (using bot))
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* On success, grants the {{Cond|Resisted the Song}} condition for 2 turns.
* On success, grants the {{Cond|Resisted the Song}} condition for 2 turns.
| type = Charmed
| type = Charmed
| stack id = LURING_SONG
| stack priority = 0
| tick type = start turn
| properties = DisableCombatlog
| notes =
}}
}}
{{Inflicts|Lured|cond}}
{{Inflicts|Lured|cond}}
{{Inflicts|Resisted the Song|cond}}
{{Inflicts|Resisted the Song|cond}}

Revision as of 18:50, 3 February 2024

Condition Type Icon.pngCharmed

Properties

Stack ID Stack ID: LURING_SONG

Loses duration Loses duration: start of turn

Stack priority Stack priority: 0

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID LURING_SONG, only one of these can be applied at the same time:

Condition Effects

Lured (Condition) Lured

  • Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
  • Affected target gets a DC 13  Wisdom saving throw on their turn.
  • Being attacked or Shoved will remove the condition.

Luring Song (Condition) Luring Song

Resisted the Song (Condition) Resisted the Song

Sources of Luring Song