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Multiattack (Flesh): Difference between revisions

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| description = Aim multiple attacks at a target. If you have gone {{Cond|Berserk}}, the target is also knocked {{Cond|Prone}}.
| description = Aim multiple attacks at a target. If you have gone {{Cond|Berserk}}, the target is also knocked {{Cond|Prone}}.
| warning = {{Prereq|The target must be {{Cond|Paralysed}}, or the flesh golem must be Berserk.}}
| warning = {{Prereq|The target must be {{Cond|Paralysed}}, or the flesh golem must be Berserk.}}
| image = Multiattack_Earth_Elemental.webp
| image = Multiattack Earth Elemental.webp
| controller icon = Multiattack Earth Elemental Icon.webp
| icon = Multiattack Earth Elemental Unfaded Icon.webp
| cost = action
| cost = action
| damage = 4d8
| damage = 4d8

Revision as of 21:36, 24 April 2024

Multiattack Earth Elemental.webp

Multiattack is a Flesh Action that allows him to hit an enemy very hard, twice.

Description

Aim multiple attacks at a target. If you have gone Berserk Berserk, the target is also knocked Prone Prone.

The target must be Paralysed Paralysed, or the flesh golem must be Berserk.

Properties

Cost:
Action
Damage:
+
Details:
Attack roll
 Melee: 1.5 m / 5  ft

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Used by creatures: Flesh

Notes

  • On Explorer difficulty, the damage die is 2d6Damage TypesBludgeoning instead.