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Feather Fall (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| effects = Rate of falling is slowed, granting [[Damage Types#Immunity|Immunity]] to Falling damage.
| effects = Rate of falling is slowed, granting [[Damage Types#Immunity|Immunity]] to [[Falling damage]].
| stack id = FEATHER_FALL
| stack id = FEATHER_FALL
| status groups = SG_RemoveOnRespec
| status groups = SG_RemoveOnRespec
| notes = * This effect also prevents being knocked {{Cond|Prone}} when falling from heights of greater than {{dist|m=8}}.
}}
}}

Revision as of 04:50, 29 July 2024

Rate of falling is slowed, granting Immunity to Falling damage.

Properties

Stack ID Stack ID: FEATHER_FALL

Status groups Status groups: SG_RemoveOnRespec

Notes

  • This effect also prevents being knocked Prone Prone when falling from heights of greater than 8 m / 27 ft.

Conditions with the same stack ID

Conditions with the stack ID FEATHER_FALL, only one of these can be applied at the same time:

Condition Effects

Feather Fall (Condition) Feather Fall

Sources of Feather Fall