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Searing Smite: Difference between revisions
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* The Spell costs | * The Spell costs {{Action}} + {{action|bonus}} + Level 1 Spell Slot. (To-Do Wiki Template) | ||
* The initial damage is '''Weapon Damage''' + {{DamageText | 1d6| Fire}}. (To-Do Wiki Template) | * The initial damage is '''Weapon Damage''' + {{DamageText | 1d6| Fire}}. (To-Do Wiki Template) | ||
* Zariel [[Tiefling]] Race unlocks '''Searing Smite''' at Character Level 3. | * Zariel [[Tiefling]] Race unlocks '''Searing Smite''' at Character Level 3. | ||
* Also granted by {{SmallIcon|Skybreaker_Light_Hammer_Icon.png}} [[Skybreaker]]. | |||
}} | }} |
Revision as of 11:29, 31 July 2023
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
Description
Your weapon flares with white-hot intensity. It deals an extra 1d6Fire damage and marks the target with Searing Smite.
A target with Searing Smite takes 1d6Fire damage every turn, until it succeeds on a Constitution Saving Throw.
If the spellcaster misses the initial Attack, the spell slot and Bonus Action are not consumed.
Properties
- Damage
- 1d6 (1~6) Fire
- Details
- Range: Normal weapon range
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: searing smite
Duration: 10 turns
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
(Information not yet added.)
Notes
- The Spell costs Action + Bonus action + Level 1 Spell Slot. (To-Do Wiki Template)
- The initial damage is Weapon Damage + 1d6Fire. (To-Do Wiki Template)
- Zariel Tiefling Race unlocks Searing Smite at Character Level 3.
- Also granted by Skybreaker.