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Bone Chill: Difference between revisions

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m (Desdemonaii moved page Chill Touch to Bone Chill: Larian renamed it rip)
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| damage type = Necrotic
| damage type = Necrotic
| range = ranged
| range = ranged
| condition = Chill Touch
| condition = Bone Chilled
| condition duration = 1
| condition duration = 1
| higher levels =
| higher levels =

Revision as of 18:31, 3 August 2023

Bone Chill is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining hit points.

Description

Assail a creature with the chill of the grave. It takes 1d8Damage TypesNecrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack Rolls.

Properties

Damage
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:

D8 Necrotic.png 2d8 (2~16) Damage TypesNecrotic

Condition: Bone Chilled

Bone Chilled Bone Chilled

Duration: 1 turn

How to learn

(Information not yet added.)