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Holy Water: Difference between revisions
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**{{Range|m=18|ft=60}} | **{{Range|m=18|ft=60}} | ||
**{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 13 to halve damage | **{{SavingThrow|Dexterity}}: [[Difficulty Class|DC]] 13 to halve damage | ||
| area = Water | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = 2 | | area range m = 2 |
Latest revision as of 21:23, 24 October 2024
Holy Water is a Consumable(Grenade) item that can be thrown using the Throw action.
A splash of the sacred for those in need.
Properties
- Grenades
- Single Use
- Rarity: Common
- Weight: 0.3 kg / 0.6 lb
- Price: 20 gp
-
UID
GRN_HolyWaterFlask_AUUID
b878380f-7248-4b06-83f8-2d26055497c8
Effect
- This small flask explodes on impact, damaging nearby fiends and undead.
- Deals 3d6Radiant damage to Fiends and Undead
- Range: 18 m / 60 ft
- Dexterity saving throw: DC 13 to halve damage
Area: Water
Water
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game.
- Can’t be crafted via Alchemy.