Ice Knife: Difference between revisions

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(Created page with "{{SpellPage | name = Ice Knife | image = Spell_Conjuration_IceKnife.png | level = 1 | school = Conjuration | classes = Sorcerer, Wizard <!-- The following are for classes only, not races! --> | learns at level 1 = Sorcerer, Wizard | summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface. | description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone n...")
 
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| classes = Sorcerer, Wizard
| classes = Sorcerer, Wizard
<!-- The following are for classes only, not races! -->
<!-- The following are for classes only, not races! -->
| learns at level 1 = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface.
| summary = The caster throws a shard of ice, which explodes and leaves behind an icy surface.
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an ice surface. This spell can be cast while you are [[Silenced (Condition)|silenced]]. On miss, the shard of ice still explodes.
| description = Throw a shard of ice that deals {{DamageText|1d10|Piercing}} damage. It explodes and deals {{DamageText|2d6|Cold}} damage to anyone nearby. It leaves an ice surface. This spell can be cast while you are [[Silenced (Condition)|silenced]]. On miss, the shard of ice still explodes.

Revision as of 05:03, 5 August 2023

Spell Conjuration IceKnife.png

Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.

Description

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an ice surface. This spell can be cast while you are silenced. On miss, the shard of ice still explodes.

Properties

Damage
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing damage
+
D6 Cold.png 2d6 (2~12) Damage TypesCold damage (Dexterity save to negate)
Details
Attack roll
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice Surface

At higher levels

When the spell is cast at 2nd Level or higher, the damage increases by 1d6Damage TypesCold for each spell slot level above 1st.

Area: Ice Surface

How to learn

Classes:

Notes

Creatures on an ice surface may fall prone on failing a Dexterity icon.png Dexterity saving throw.