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Wall of Ice: Difference between revisions

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| area range ft = 30
| area range ft = 30
| area duration = 10
| area duration = 10
| bugs = This spell is bugged and does not work properly. Initial wall of ice doesn't have any damage, and spell save DC for Prone is fixed at 12. Also, Ice Cloud does 5d6 damage instead of 10d6, spell save DC does not add any bonuses, and uses CON save instead of DEX save. (checked in hotfix #29)
| video = Wall of Ice Visuals.mp4
| video = Wall of Ice Visuals.mp4
}}
}}

Revision as of 15:50, 4 December 2024

Wall of Ice.webp

Wall of Ice is a level 6 evocation spell. It creates a wall of ice that deals strong Cold damage to anyone nearby.

Description

Raise a wall of solid ice that deals 10d6Damage TypesCold damage to anyone standing in its way.

When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Properties

Cost
Action +  Level 6 Spell Slot
Damage
D6 Cold.png 10d6 (10~60) Damage TypesCold
+
D6 Cold.png 10d6 (10~60) Damage TypesCold (conditional)
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 54 ft
Creates Area: Wall of Ice
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Ice

Wall of Ice Wall of Ice

Duration: 10 turns

AoE: 9 m / 30 ft (Line)

A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Type: Summoned

How to learn

Classes:

Bugs

This spell is bugged and does not work properly. Initial wall of ice doesn't have any damage, and spell save DC for Prone is fixed at 12. Also, Ice Cloud does 5d6 damage instead of 10d6, spell save DC does not add any bonuses, and uses CON save instead of DEX save. (checked in hotfix #29)

Visuals

External Links