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Fist of Four Thunders: Difference between revisions
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Crashaholic (talk | contribs) No edit summary |
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Costs 2 Ki points. | Costs 2 Ki points. | ||
{{User:Crashaholic/ActionTemplate | |||
| description = action's in-game description here | |||
| image = Thunderwave_Icon.png | |||
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|monk}} of the subclass {{SmIconLink|Four Elements Icon.png|Way of the Four Elements}} to push creatures and objects away. It is the Monk equivalent of [[Thunderwave]]. | |||
| cost = {{action}} + 2{{:Monk/KiText}}s | |||
| damage = {{DamageInfo|2d8|Thunder}} | |||
| aoe = {{AOE|cube|m=5|ft=17}} | |||
| save = CON (Targets still take half damage.) | |||
| additional = | |||
| higherlevels = | |||
| notes = When creatures succeeds in saving, they will not be pushed back, but will still take half the damage. | |||
}} |
Revision as of 12:04, 13 August 2023
Monk version of Thunderwave.
Costs 2 Ki points.
Fist of Four Thunders is an Action that allows the monk of the subclass to push creatures and objects away. It is the Monk equivalent of Thunderwave.
Description
action's in-game description here
Properties
- Cost:
- Expression error: Unrecognized word "action".
[[File
- Damage:
- File:Damage Icon.png[[ |]]
- Details:
-
AoE: {{{aoe m}}} m / {{{aoe ft}}} ft (UNKNOWN SHAPE)
-
CON (Targets still take half damage.) Save
How to learn
(Information not yet added.)
Notes
When creatures succeeds in saving, they will not be pushed back, but will still take half the damage.