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Thermodynamo Axe: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| name = Thermodynamo Axe | | name = Thermodynamo Axe | ||
| image = | | image = Battleaxe PlusOne Icon.png | ||
| description = {{rare|Thermodynamo Axe}} is a rare, lightly enchanted (+1) [[Battleaxes|Battleaxe]] that grants [[Condition#Heat|Heat]] whenever the wielder deals damage with this weapon and an unique weapon action, [[Maiming Strike (Weapon Action)]]. | | description = {{rare|Thermodynamo Axe}} is a rare, lightly enchanted (+1) [[Battleaxes|Battleaxe]] that grants [[Condition#Heat|Heat]] whenever the wielder deals damage with this weapon and an unique weapon action, [[Maiming Strike (Weapon Action)]]. | ||
| category = martial | | category = martial | ||
| quote = Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe. | | quote = Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe. | ||
| where to find = | | where to find = * Sold by [[Dammon]] at the [[Last Light Inn]]. | ||
| type = Battleaxes | | type = Battleaxes | ||
| rarity = rare | | rarity = rare |
Revision as of 20:13, 19 August 2023
Thermodynamo Axe is a rare, lightly enchanted (+1) Battleaxe that grants Heat whenever the wielder deals damage with this weapon and an unique weapon action, Maiming Strike (Weapon Action).
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Designed by gnomish innovation, this weapon has a dynamic core that swivels and tinkles into life whenever the axe is swung at a foe.
Properties
- One-handed damage
1d8 + 1 (2~9) + Strength modifier
Slashing
- Two-handed damage
1d10 + 1 (2~11) + Strength modifier
Slashing
- Details
Rarity: Rare
Enchantment: + 1
Versatile
Melee: 1.5 m / 5 ft
Weight: 1.8 kg / 3.6 lb
Price: 310 gp
Special
The holder of this item gains:
- Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat.
Weapon actions
If you have proficiency, equip in main hand to gain:
Cleave (
)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Lacerate (
)
Slash at your target's vital points to make it .
Maiming Strike (
)
Possibly your target. They can't move.
Where to find
- * Sold by Dammon at the Last Light Inn.
Condition
- Engulfed by a vengeful fire. Takes 1d4
Fire damage each turn, but can use .
- Heat Convergence consumes all remaining turns of Heat to deal extra
Fire damage on their next fire spell or attack.
- Heat has a maximum
Duration: 7 turns.