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Evard's Black Tentacles: Difference between revisions
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| races = | | races = | ||
| summary = Summons tentacles in an area that make it difficult to move and harm creatures. | | summary = Summons tentacles in an area that make it difficult to move and harm creatures. | ||
| description = Tentacles sprout from the ground, turning the area into {{ | | description = Tentacles sprout from the ground, turning the area into {{SAI|Difficult Terrain (Condition)|Difficult Terrain|}}, attacking and {{SAI|Black Tentacles (Condition)|Smothering}} creatures within. | ||
| action type = action | | action type = action | ||
| damage = 3d6 | | damage = 3d6 | ||
Line 25: | Line 25: | ||
| area range ft = 20 | | area range ft = 20 | ||
| area condition = Difficult Terrain | | area condition = Difficult Terrain | ||
| area condition 2 = | | area condition 2 = Black Tentacles | ||
| area duration = 10 | | area duration = 10 | ||
| notes = * Granted by {{SmallIcon|Amulet Necklace B Gold A 1 Icon.png}} {{rare|Strange Tendril Amulet}}. {{Recharge|Long Rest}} | | notes = * Granted by {{SmallIcon|Amulet Necklace B Gold A 1 Icon.png}} {{rare|Strange Tendril Amulet}}. {{Recharge|Long Rest}} |
Revision as of 09:42, 26 September 2023
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
Tentacles sprout from the ground, turning the area into
, attacking and creatures within.Properties
- Damage
- 3d6 (3~18) Bludgeoning (Strength save to negate)
- Details
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Creates Area: Evard's Black Tentacles
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Evard's Black Tentacles
[[ Evard's Black Tentacles | Evard's Black Tentacles ]]
How to learn
Classes:
- Class Level 7: Wizard, and Great Old One
Notes
- Granted by Strange Tendril Amulet. Recharge: Long rest