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Ray of Enfeeblement: Difference between revisions
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| classes = Warlock, Wizard, Arcane Trickster, Eldritch Knight | | classes = Warlock, Wizard, Arcane Trickster, Eldritch Knight | ||
| class learns at level 3 = Warlock, Wizard | | class learns at level 3 = Warlock, Wizard | ||
| class learns at level 6 = {{Class|College of Lore}} | | class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]] | ||
| class learns at level 8 = Arcane Trickster, Eldritch Knight | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| class learns at level 10 = {{Class|Bard}} | | class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = |
Revision as of 23:13, 29 August 2023
Ray of Enfeeblement is a level 2 necromancy spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their Strength. A weakened creature deals half damage with weapon attacks that use Strength.
Description
Weaken a foe: they deal half damage with weapon attacks using Strength.
Properties
- Details
- Attack roll
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Feeble
Duration: 10 turns
- Deal only half damage with weapon attacks that use Strength.
How to learn
Classes:
- Class Level 6: [[ via Magical Secrets)
- Class Level 8: Arcane Trickster, and Eldritch Knight
- Class Level 10: [[ via Magical Secrets)