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Boots of Stormy Clamour: Difference between revisions

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m (Added note about non-interaction with some conditions)
m (Added note about prone inflicted by ice)
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* As of Patch #3, Arcane Echomalefaction can be triggered by cantrips such as [[Ray of Frost]] as well, and [[Reverberation (Condition)|Reverberation]] is no longer bugged.
* As of Patch #3, Arcane Echomalefaction can be triggered by cantrips such as [[Ray of Frost]] as well, and [[Reverberation (Condition)|Reverberation]] is no longer bugged.
* Some conditions, such as the [[Coruscation Ring|Coruscation Ring's]] [[Radiating Orb (Condition)|Radiating Orb]], do not trigger Arcane Echomalefaction (as of Patch #3).  
* Some conditions, such as the [[Coruscation Ring|Coruscation Ring's]] [[Radiating Orb (Condition)|Radiating Orb]], do not trigger Arcane Echomalefaction (as of Patch #3).  
* Knocking an enemy [[Prone (Condition)|Prone]], either by spells like [[Ice Knife]] or by them walking on [[Ice Surface|Ice]] created by the boot's wearer, does not trigger Arcane Echomalefaction (as of Patch #3).


== Conditions ==
== Conditions ==
{{Condition|Reverberation|duration=2}}
{{Condition|Reverberation|duration=2}}

Revision as of 13:47, 26 September 2023

Boots of Stormy Clamour image

The Boots of Stormy Clamour are an uncommon pair of Boots that inflicts the Reverberation condition on a creature when afflicting it with another condition.

Description Icon.png

Pearls of thunder rumble at the back of your skull with every step taken in these boots.

Properties

  • Boots Boots
  • Rarity: Uncommon
  •  Weight: 0.55 kg / 1.1 lb
  • Price: 70 gp

Special

The wearer of this item gains:

  • Arcane Echomalefaction: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation Reverberation.

Where to find

Notes

  • As of Patch #3, Arcane Echomalefaction can be triggered by cantrips such as Ray of Frost as well, and Reverberation is no longer bugged.
  • Some conditions, such as the Coruscation Ring's Radiating Orb, do not trigger Arcane Echomalefaction (as of Patch #3).
  • Knocking an enemy Prone, either by spells like Ice Knife or by them walking on Ice created by the boot's wearer, does not trigger Arcane Echomalefaction (as of Patch #3).

Conditions

Reverberation Reverberation

Duration: 2 turns

  • When the entity has 5 or more turns of Reverberation, it takes 1d4Damage TypesThunder damage and must succeed a DC 10  Constitution saving throw or fall Prone Prone. The condition is removed afterward.