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Spirit Guardians: Difference between revisions
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'''Spirit Guardians''' is a [[Spell#3rd Level Spells|Level 3]] Conjuration Spell. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their movement. | |||
[[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox | [[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#ffcc00">3d8 Radiant</span> or <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#ffcc00">3d8 Radiant</span> or <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div> |
Revision as of 00:42, 1 February 2023
Spirit Guardians is a Level 3 Conjuration Spell. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their movement.
![](/w/images/thumb/d/d5/Spirit_Guardians_Spell.png/240px-Spirit_Guardians_Spell.png)
"Call forth spirits to protect an area around you. Nearby enemies take 3d8 Radiant or 3d8 Necrotic damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."
File:Actions Icon.png Action File:Spell Icon.png Level 3 Spell Slot
Range | Self |
---|---|
Area of Effect | 3m / 10ft (Radius) |
School | Conjuration |
Concentration | Required |
Duration | 10 Turns |
Class | Cleric |
Description
Call forth spirits to protect an area around you.
Nearby enemies take 3d8 Radiant
or 3d8 Necrotic
damage per turn, and their Movement Speed is halved.
On a successful save, target still takes half damage.
Properties
File:Actions Icons.png Action + File:Spell Icon.png Level 3 Spell Slot
Available to level 5 Cleric.
- Select Variant
- Range:
Self
- Area of Effect:
3m / 10ft (Radius)
- Concentration:
Required
- Duration:
10 turns
At Higher Levels
When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8 Radiant
or 1d8 Necrotic
damage for each spell slot level above 3rd.