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Bone Chill: Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Assail a creature with the chill of the grave. It takes <span style="color:#66cc66">1d8 Necrotic damage</span> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]]."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Assail a creature with the chill of the grave. It takes <span style="color:#66cc66">1d8 Necrotic damage</span> and cannot regain [[Hit Points]]. Undead creatures also get [[Disadvantage]] on [[Attack Rolls]]."''</div> | ||
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<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div> | ||
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| Damage = <span style="color:#66cc66">1d8</span> | | Damage = <span style="color:#66cc66">1d8</span> | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action}} | ||
''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]]. | ''Available to level 1 [[Sorcerer]], [[Warlock]] and [[Wizard]]. |
Revision as of 02:53, 11 February 2023
Chill Touch is a Necromancy Cantrip. This spell allows spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.
File:Chill Touch Icon 2.png
"Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls."
Damage | 1d8 |
---|---|
Damage Types | Necrotic |
Range | 18m / 60ft |
School | Necromancy |
Concentration | None |
Condition | Chill Touch |
Duration | 1 turn |
Class | Sorcerer, Warlock, Wizard |
Description
Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage
and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.
Properties
Available to level 1 Sorcerer, Warlock and Wizard.
File:Chill Touch Condition Icon 3.png Chill Touch |
|
At Higher Levels
Damage increases by 1d8 Necrotic damage
when reaching Level 5 (2d8).