Shadowheart: Difference between revisions

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**She can also indirectly contribute to the party's damage output via {{SmIconLink|Bane Icon.png|Bane |Bane }} and {{SmIconLink|Bless Icon.png|Bless|Bless}}, the former makes the affected enemies 10% more likely to get hit, the latter makes the affected allies 10% more likely to land a hit. Note that bane requires its target to fail a saving throw to take effect so it is somewhat less reliable.
**She can also indirectly contribute to the party's damage output via {{SmIconLink|Bane Icon.png|Bane |Bane }} and {{SmIconLink|Bless Icon.png|Bless|Bless}}, the former makes the affected enemies 10% more likely to get hit, the latter makes the affected allies 10% more likely to land a hit. Note that bane requires its target to fail a saving throw to take effect so it is somewhat less reliable.
***These are both {{Concentration}} spells however, so there is a risk in using these. Make sure Shadowheart is safe from damage if this is the option chosen.
***These are both {{Concentration}} spells however, so there is a risk in using these. Make sure Shadowheart is safe from damage if this is the option chosen.
**Finally, {{SmIconLink|Create Water Icon.png|Create Water|Create Water}} confers the [[Wet (Condition)|Wet Condition]] to the affected targets, making them vulnerable to cold and lightning damage, meaning they will take double damage from those damage types. This also potentially creates a harmful surface for the party's enemies.
==Gallery==
==Gallery==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">