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Produce Flame: Difference between revisions

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| title = <div style="font-size:105%; font-family:Georgia;">''"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals <span style="color:#ff6600">1d8 Fire damage</span> when thrown. Throwing the flame immediately after you conjure it does not cost an [[Character Abilities#Actions|Action]]. Extinguishing or throwing it on subsequent turns costs an Action."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals <span style="color:#ff6600">1d8 Fire damage</span> when thrown. Throwing the flame immediately after you conjure it does not cost an [[Character Abilities#Actions|Action]]. Extinguishing or throwing it on subsequent turns costs an Action."''</div>
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<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action'''</div>
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div>
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| Range = Self
| Range = Self
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== Properties ==
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action}}
{{C|[[File:Action Icon.png|frameless|25px]] Action}}


''Available to level 1 [[Druid]].
''Available to level 1 [[Druid]].

Revision as of 02:53, 11 February 2023

Produce Flame is a Conjuration Cantrip. This spell allows spellcasters to conjure a glowing blue flame in their hand that lasts for the duration. They can extinguish the flame or hurl it toward enemies and deal Fire damage to them.

File:Produce Flame Icon 2.png
"A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals 1d8 Fire damage when thrown. Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action."

Action Icon.png Action

Range Self
School Conjuration
Concentration None
Condition Produce Flame
Duration 100 turns
Class Druid

Description

A flickering flame appears in your hand. It sheds bright light in a 9m / 30ft radius and deals 1d8 Fire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action.

Properties

Action Icon.png Action

Available to level 1 Druid.