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Fracture Psyche: Difference between revisions
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
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'''Fracture Psyche''' is a Bonus Action and [[Illithid Power]]. This ability allows the character to reduce an enemy's Armour Class. | '''Fracture Psyche''' is a Bonus Action and [[Illithid Power]]. This ability allows the character to reduce an enemy's Armour Class. |
Revision as of 17:11, 6 November 2023
Fracture Psyche is a Bonus Action and Illithid Power. This ability allows the character to reduce an enemy's Armour Class.
Description
Invade a target's mind and disrupt its defences. The target's Armour Class is reduced by 1.
If the target dies while its psyche is fractured, you can cast
on another target.Properties
- Cost:
- Bonus action
- Details:
- Range: 9 m / 30 ft
- Recharge: Short rest
Condition: Fracture Psyche
[[ Fracture Psyche
(Condition)| Fracture Psyche
]]
How to learn
(Information not yet added.)
Notes and Trivia
- In Early Access, this power was a special Illithid Power granted to Paladins.