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Fracture Psyche

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This article is about the normal illithid power. For the improved full-illithid version, see Fracture Psyche (Full-illithid).
Fracture Psyche is an action and illithid power available to Partial-Illithids. This ability allows them to reduce an enemy's defences.

Description

Invade a target's mind and disrupt its defences. The target's Armour Class Armour Class and Saving Throw Saving Throws are reduced by 1.

If the target dies while its psyche is fractured, you can cast Shatter Psyche Shatter Psyche on another target.

Properties

Cost
 Action
Details
INT Save (Spell save DC) INT Save (Spell save DC)
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Short rest Recharge: Short rest

Technical details

Ico stats.png UID
Target_TAD_Imperil
https://bg3.norbyte.dev/search?q=name:Target_TAD_Imperil

Grants:

Condition: Fractured Psyche

Fractured Psyche Fractured Psyche

Duration Icons.pngDuration: 5 turns

INT Save (Spell save DC) INT Save (Spell save DC)

How to learn

Other ways to learn:

Notes

  • In Early Access, this power was specific to Paladins.
  • Despite not being mentioned in the tooltip, Fracture Psyche also reduces the saving throws of the target by 1.