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Aid: Difference between revisions

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| school = Abjuration
| school = Abjuration
| ritual =  
| ritual =  
| class learns at level 3 = Cleric
| class learns at level 3 = Cleric, Life Domain:Domain Spell
| class learns at level 5 = Paladin
| class learns at level 5 = Paladin
| other ways to learn = * {{Class|Life Cleric}} learns this spell automatically at level 3.
| summary = This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum [[Hit Points]] increased for the duration of the spell.
| summary = This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum [[Hit Points]] increased for the duration of the spell.
| description = Bolster your allies with toughness and resolve to heal and increase their [[Hit Points]] maximum.
| description = Bolster your allies with toughness and resolve to heal and increase their [[Hit Points]] maximum.

Revision as of 09:48, 21 November 2023

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Aid.webp

Aid is a level 2 abjuration spell. This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum Hit Points increased for the duration of the spell.

Description

Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.

Properties

Cost
Action
Details
 Range: Self
AoE: 9 m / 30 ft (Radius)

At higher levels

Upcast: Casting this spell at a higher level increases the target's maximum health by an additional 5hit points for each Spell Slot Level above 2nd.

Condition: Aid

Aid Aid

Duration: Until Long rest

  • Hit point maximum increased by 5hit points.
  • Hit point maximum increases by a further 5hit points for every Spell Slot Level above 2 used.

How to learn

Classes:

Notes

External Links