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Barkskin: Difference between revisions
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''Available to level 3 [[Druid]] and level 5 [[Ranger]].'' | ''Available to level 3 [[Druid]] and level 5 [[Ranger]].'' | ||
* Gain: {{C| | * Gain: {{C|16 {{ArmourClass}}}} (base) | ||
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}} | * Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 1.5m / 5ft}} | ||
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | * Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | ||
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| [[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|Until [[Long Rest]]}} | | [[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|Until [[Long Rest]]}} | ||
* [[Armour Class]] increased to 16. | * Base [[Armour Class]] increased to 16. | ||
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Revision as of 11:18, 14 February 2023
Barkskin is a Level 2 Transmutation Spell. This spell spellcasters to fortify the defense of a willing creature and increase their Armour Class. While under the effect of this spell, the target's skin has a bark-like texture.
Description
Touch a willing creature to toughen its skin and increase its Armour Class up to 16.
Properties
Available to level 3 Druid and level 5 Ranger.
- Gain:
16 Armour Class
(base) - Range:
1.5m / 5ft
- Concentration:
Required
File:Barkskin Condition Icon 3.png Barkskin |
Duration: Until Long Rest
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