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Staff of the Emperor: Difference between revisions
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| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| enchantment = +2 | | enchantment = +2 | ||
| dippable = yes | |||
| weight kg = 1.8 | | weight kg = 1.8 | ||
| weight lb = 3.6 | | weight lb = 3.6 |
Revision as of 23:23, 24 November 2023
Staff of the Emperor is a rare, moderately enchanted (+2) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.
Ceremorphosis eradicates great swathes of the conciousness that came before... but not everything. Touching the staff, a fragment of the Emperor's memory slithers into your brain - you see sea waves foaming into spume, and feel the explorer's exultant joy. Then the image is gone, like so much silken night under a cut-shade sun.
Properties
- One-handed damage
- 1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Two-handed damage
- 1d 8+ 2 + Strength modifier Bludgeoning
- Details
- Rarity: Rare
- Enchantment: + 2
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 190 gp
Special
The holder of this item gains:
- Arcane Enchantment: You gain a +1 bonus to Spell Save DC and Spell Attack Rolls.
- Imperial Retaliation: When the wielder succeeds a Saving throw, the foe that caused the throw needs to make an Intelligence Saving throw or be for 1 turn.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- *Can by acquired by disarming The Emperor.