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Ray of Enfeeblement: Difference between revisions

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| summary = This spell allows spellcasters to make a ranged spell attack against a creature and sap their [[Strength]]. A weakened creature deals half damage with weapon attacks that use Strength.  
| summary = This spell allows spellcasters to make a ranged spell attack against a creature and sap their [[Strength]]. A weakened creature deals half damage with weapon attacks that use Strength.  
| description = Weaken a foe: they deal half damage with weapon attacks using [[Strength]].
| description = Weaken a foe: they deal half damage with weapon attacks using [[Strength]].
| cost = action
| cost = action, spell2
| attack roll = yes
| attack roll = yes
| damage =
| damage =

Revision as of 17:22, 8 December 2023

Template:Up to date

Ray of Enfeeblement.webp

Ray of Enfeeblement is a level 2 necromancy spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their Strength. A weakened creature deals half damage with weapon attacks that use Strength.

Description

Weaken a foe: they deal half damage with weapon attacks using Strength.

Properties

Cost
Action + Level 2 Spell Slot
Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Feeble

Feeble Feeble

Duration: 10 turns

Constitution saving throw

  • Deal only half damage with weapon attacks that use Strength.

How to learn

Classes:

Visuals

External Links