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Hellish Sphere (Condition): Difference between revisions

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(Created page with "{{ConditionPage |effects = * Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage. }}")
 
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|effects =  
|effects =  
* Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage.
* Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage.
* [[Dexterity]] save
|icon = Flaming Sphere Condition Icon.webp
}}
}}

Revision as of 00:45, 14 December 2023

  • Creature is standing within 3 m / 10 ft of a flaming sphere and will take
    D6 Fire.png 6d6 (6~36) Damage TypesFire
    damage at the end of its turn. On a second save, it will still take half damage.
  • Dexterity save

Sources of Hellish Sphere