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Cutting Words: Difference between revisions
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(Added note/trivia about the voice acted lines, similar to how Vicious Mockery does.) |
Guybrush42 (talk | contribs) (Noted that insults are the same ones used for Vicious Mockery) |
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| class learns at level 3 = College of Lore | | class learns at level 3 = College of Lore | ||
| notes = * Unlike in D&D 5th Edition Rules, Cutting Words cannot be applied to damage rolls. However, it can be applied to Saving Throws (which is normally available only to Eloquence Bards). | | notes = * Unlike in D&D 5th Edition Rules, Cutting Words cannot be applied to damage rolls. However, it can be applied to Saving Throws (which is normally available only to Eloquence Bards). | ||
* In most cases using this action will cause the caster to make a verbal quip or insult | * In most cases using this action will cause the caster to make a verbal quip or insult the target, drawing on the same pool of dialogue options as {{SAI|Vicious Mockery}}. These remarks are fully voice acted, including for characters who don't normally have access to the action. | ||
}} | }} | ||
{{BardNavbox}} | {{BardNavbox}} |
Revision as of 03:22, 16 December 2023
Template:Up to date
Cutting Words is a Reaction available to the s. This ability allows these Bards to distract and confuse their foes, potentially causing attacks to miss, or ability checks or saving throws to fail.
Description
Use your wit to distract a creature and sap its confidence. It receives a -1d6 penalty to Attack roll, Ability check, or Saving throw.
Properties
- Cost:
- Reaction + Bardic Inspiration Charge
- Details:
- Range: 18 m / 60 ft
At Higher Levels
How to learn
Classes:
- Class level 3: College of Lore
Notes
- Unlike in D&D 5th Edition Rules, Cutting Words cannot be applied to damage rolls. However, it can be applied to Saving Throws (which is normally available only to Eloquence Bards).
- In most cases using this action will cause the caster to make a verbal quip or insult the target, drawing on the same pool of dialogue options as . These remarks are fully voice acted, including for characters who don't normally have access to the action.