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Fracture Psyche: Difference between revisions
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(Changed properties to reflect that the resource cost is an action rather than a bonus action by default.) |
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| save dc = caster | | save dc = caster | ||
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| condition = | | condition = Fractured Psyche | ||
| condition duration = 5 | | condition duration = 5 | ||
| condition save = INT | | condition save = INT |
Revision as of 20:58, 8 January 2024
Fracture Psyche is an action and Illithid Power available to Partial-Illithids. This ability allows the character to reduce an enemy's Armour Class.
Description
Invade a target's mind and disrupt its defences. The target's Armour Class is reduced by 1.
If the target dies while its psyche is fractured, you can cast
on another target.Properties
- Cost:
- Action
- Details:
- Range: 9 m / 30 ft
- Recharge: Short rest
- INT Save (Spell save DC)
Condition: Fractured Psyche
How to learn
Other ways to learn:
- After becoming a Partial-Illithid, unlock from the illithid power skill tree with a Mind Flayer Parasite Specimen after obtaining one of the following:
Notes
- In Early Access, this power was a special Illithid Power granted to Paladins.