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Evard's Black Tentacles: Difference between revisions
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== External Links == | == External Links == | ||
* {{FRWiki|Evard's black tentacles|long}} | * {{FRWiki|Evard's black tentacles|long}} | ||
[[Category:Sources of Bludgeoning damage]] |
Revision as of 08:59, 19 February 2024
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
Tentacles sprout from the ground, turning the area into , attacking and creatures within.
Properties
- Cost
- Action + Level 4 Spell Slot
- Damage
- 3d6 (3~18) Bludgeoning (Strength save to negate)
- Details
- STR Save
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Creates Area: Evard's Black Tentacles
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Evard's Black Tentacles
[[ Evard's Black Tentacles | Evard's Black Tentacles ]]
How to learn
Classes:
- Class Level 7: Wizard, and Great Old One
Granted by the following items:
- Strange Tendril Amulet ( Recharge: Long rest)