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Mind Sundering Dagger: Difference between revisions
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(Created page with "{{inaccessible}} {{Weapon page | name = Mind Sundering Dagger | image = Dagger PlusOne Icon.png | icon = Dagger PlusOne Unfaded Icon.png | category = simple | quote = Light as thoughts themselves, this dagger is in the habit of rending them, causing significant pain, and occasional death. | type = Daggers | rarity = uncommon | melee or ranged = melee | handedness = one-handed | damage = 1d4 + 1 | damage type = Piercing | extra damage = 1d4 Psychic | enchantment = +1 | fi...") |
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| image = Dagger PlusOne Icon.png | | image = Dagger PlusOne Icon.png | ||
| icon = Dagger PlusOne Unfaded Icon.png | | icon = Dagger PlusOne Unfaded Icon.png | ||
| uid = MAG_Psychic_MentalSundering_Dagger | |||
| uuid = 33e89c49-6e6f-4143-a57e-c53344422dbf | |||
| category = simple | | category = simple | ||
| quote = Light as thoughts themselves, this dagger is in the habit of rending them, causing significant pain, and occasional death. | | quote = Light as thoughts themselves, this dagger is in the habit of rending them, causing significant pain, and occasional death. |
Revision as of 10:07, 1 March 2024
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Mind Sundering Dagger is an uncommon, lightly enchanted (+1) variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Light as thoughts themselves, this dagger is in the habit of rending them, causing significant pain, and occasional death.
Properties
- Damage
- 1d4 + 1 (2~5) + Strength or Dexterity modifier Piercing
- Extra damage
- 1d4 (1~4) Psychic
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
-
UID
MAG_Psychic_MentalSundering_DaggerUUID
33e89c49-6e6f-4143-a57e-c53344422dbf
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .