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Elixir of Battlemage's Power: Difference between revisions
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| name = Elixir of Battlemage's Power | | name = Elixir of Battlemage's Power | ||
| image = ELX Elixir of Battlemage's Power Faded.png | | image = ELX Elixir of Battlemage's Power Faded.png | ||
| controller icon = ELX Elixir of Battlemage's Power Unfaded.png | |||
| icon = ELX Elixir of Battlemage's Power Unfaded Icon.png | | icon = ELX Elixir of Battlemage's Power Unfaded Icon.png | ||
| description = '''Elixir of Battlemage's Power''' is a rare [[elixir]] that increases the potency of spells by granting 3 stacks of {{Cond|Arcane Acuity}} that persist until the next long rest. | | description = '''Elixir of Battlemage's Power''' is a rare [[elixir]] that increases the potency of spells by granting 3 stacks of {{Cond|Arcane Acuity}} that persist until the next long rest. |
Revision as of 08:12, 30 March 2024
Elixir of Battlemage's Power is a rare elixir that increases the potency of spells by granting 3 stacks of that persist until the next long rest.
Derived from the eye of a mage-hunting Nothic, this elixir waxes from within with a piercing light.
Properties
- Elixirs
- Single Use
- Rarity: Rare
- Weight: 0.1 kg / 0.2 lb
- Price: 65 gp
-
UID
ALCH_Solution_Elixir_ArcaneAcuityUUID
7d1699d9-c3fa-4761-9718-28230f78420b
Effect
- Drink to increase the effectiveness of your spells. You gain 3 stacks of until your next long rest. Replaces effects from other elixirs when drunk.
Condition: Elixir of Battlemage's Power
Condition: Arcane Acuity
- Affected entity has a +1 bonus to its spell Attack rolls and spell save DC for each remaining turn.
- Reduce the duration by 2 each time the entity takes damage.
- Arcane Acuity has a maximum Duration: 10 turns.
Where to find
- Can be crafted via Alchemy by combining Suspension of Gauth Eye (procured from Gauth Eyestalk) and any Sublimate
- Sold by Popper in Rivington
- Can be sold by any merchant that has the Elixir Table or Potion Table starting at level 6. As stock is semi-random, merchants may have anywhere from 0 to 2.
Notes
- Normally, stacks of are lost every turn and when taking damage, but the 3 stacks granted by the elixir cannot be lost.