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Turn Undead: Difference between revisions

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m ("at higher levels" note re: Destroy Undead)
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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Turned Condition Icon 3.png|frameless|upright=0.13]] Turned</strong>
| <strong>[[File:Turned Condition Icon.png|frameless|upright=0.13]] Turned</strong>
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|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 3 turns}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 3 turns}}

Revision as of 14:08, 16 July 2023

Turn Undead is a Cleric Action. This ability allows the Cleric to make undead creatures flee from them.

Description

Present your holy symbol and pray. Each undead that can see or hear you is forced to spend its turns fleeing from you, until it takes damage.

Properties

Action + Channel Divinity Charges Icons.png Channel Divinity Charge

At Higher Levels

At Cleric Level 5, Turn Undead becomes Destroy Undead, and deals 2d6Damage TypesRadiant damage to successfully Turned creatures.