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Curse of Terror: Difference between revisions
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| name = Curse of Terror | | name = Curse of Terror | ||
| image = Vicious Mockery.webp | | image = Vicious Mockery.webp | ||
| controller icon = Vicious Mockery Icon.webp | |||
| icon = Vicious Mockery Unfaded Icon.webp | |||
| level = cantrip | | level = cantrip | ||
| school = Enchantment | | school = Enchantment |
Latest revision as of 16:43, 24 April 2024
Curse of Terror is a cantrip (Enchantment). This spell deals damage and frightens a single target. It cannot be learned by players and is only used by NPCs.
Description
Strike terror into a creature's heart and Frighten it.
Properties
- Cost
- Bonus action
- Damage
- 2d4 (2~8) + Spellcasting modifier Psychic (Wisdom save to halve)
- Details
- WIS Save (DC 16)
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Frightened
Duration: 2 turns
DC 16 Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
Used by creatures: Mask of Terror