Devour (Animate Dead Ghoul): Difference between revisions

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| description = Bite a knocked down, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
| description = Bite a knocked down, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage. Heal that many hit points.
| image = Generic Damage.webp
| image = Generic Damage.webp
| controller icon = Generic Damage Icon.webp
| icon = Generic Damage Unfaded Icon.webp
| cost = action
| cost = action
| concentration =  
| concentration =  

Revision as of 18:22, 24 April 2024

Generic Damage.webp

Devour is a class action used by Ghouls raised via Animate Dead Animate Dead or Danse Macabre Danse Macabre. This ability allows the user to bite down on a disabled opponent, inflicting great damage and healing themselves.

Description

Bite a knocked down, prone, or sleeping target, and deal 3d10 + Strength ModifierDamage TypesSlashing damage. Heal that many hit points.

Properties

Cost:
Action
Damage:
+
D10 Healing.png 3d10 (3~30) hit points
Details:
Attack roll
 Melee: 1.5 m / 5  ft

How to learn

Used by creatures: Ghoul (Animate Dead)