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Wall of Ice: Difference between revisions
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| description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within. | | description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way. | ||
| extra description = When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within. | |||
| cost = action, spell6 | | cost = action, spell6 | ||
| damage = 10d6 | | damage = 10d6 |
Revision as of 22:25, 27 April 2024
Wall of Ice is a level 6 evocation spell.
Description
Raise a wall of solid ice that deals 10d6Cold damage to anyone standing in its way.
When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Cold per turn to creatures within.
Properties
- Cost
- Action + Level 6 Spell Slot
- Damage
- 10d6 (10~60) Cold
- Details
- DEX Save (On Save: Targets still take half damage.)
- Range: 18 m / 54 ft
- Creates Area: Wall of Ice
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Wall of Ice
Wall of Ice
Duration: 10 turns
AoE: 9 m / 30 ft (Line)
A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Cold per turn to creatures within.
- Type: Summoned
How to learn
Classes:
- Class Level 11: Wizard
Visuals
External Links
- Wall of ice on the Forgotten Realms Wiki