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Barkskin (Condition): Difference between revisions
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Drunemeton (talk | contribs) m ("If you armour Class…" to "If your armour Class…") |
Drunemeton (talk | contribs) m ("...all change your base armour class and therefore does not stack." to "…all change your base armour class and therefore do not stack.") |
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| effects = * {{Armour Class}} increased to 16. | | effects = * {{Armour Class}} increased to 16. | ||
| notes = * If your Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source. | | notes = * If your Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source. | ||
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore | * {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore do not stack. | ||
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}. | ** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}. | ||
* Barkskin can work while in {{SAI|Wild Shape}}. | * Barkskin can work while in {{SAI|Wild Shape}}. |
Revision as of 06:19, 1 May 2024
- Armour Class increased to 16.
Notes
- If your Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source.
- , , , and all change your base armour class and therefore do not stack.
- If you have multiple of these you will only get the benefit of the one that gives the most Armour Class.
- Barkskin can work while in
- This effect only works on forms with an Armour Class of less than 16.
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