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Dash (Condition): Difference between revisions

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(Note concerning dash stacking)
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| effects =
| effects =
* [[Movement Speed]] is doubled.
* [[Movement Speed]] is doubled.
| stack id = DASH
| tick type = end
| properties = NonExtendable
| notes =
| notes =
* Dashing twice in a turn will triple your base movement speed. Dashing three times will quadruple it. Beyond that, dashing will not grant additional movement speed.
* Dashing twice in a turn will triple your base movement speed. Dashing three times will quadruple it. Beyond that, dashing will not grant additional movement speed.
}}
}}

Latest revision as of 23:52, 13 May 2024

Properties

Stack ID Stack ID: DASH

Loses duration Loses duration: end of turn

More properties More properties:

Notes

  • Dashing twice in a turn will triple your base movement speed. Dashing three times will quadruple it. Beyond that, dashing will not grant additional movement speed.

Conditions with the same stack ID

Conditions with the stack ID DASH, only one of these can be applied at the same time:

Condition Effects

Dash (Condition) Dash

Sources of Dash