Aura of Terror (Aura) (Condition): Difference between revisions

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| effects =
| effects =
* Nearby enemies have [[disadvantage]] on [[attack roll]]s and [[saving throw]]s.
* Nearby enemies have [[disadvantage]] on [[attack roll]]s and [[saving throw]]s.
* Creatures that can't be [[Frightened]] are immune to this aura.
* Creatures that can't be {{Cond|Frightened}} are immune to this aura.
| condition = Aura of Terror
| condition = Aura of Terror
| condition radius m = 3
| stack id = AURA_OF_TERROR
| stack id = AURA_OF_TERROR
| stack priority = 10
| stack priority = 10
| properties = IgnoreResting
| status groups = SG_RemoveOnRespec
}}
}}

Revision as of 09:46, 6 June 2024

Properties

Stack ID Stack ID: AURA_OF_TERROR

Status groups Status groups: SG_RemoveOnRespec

Stack priority Stack priority: 10

More properties More properties:

Condition: Aura of Terror

Aura of Terror Aura of Terror

Radius: 3 m / 10 ft

  • Bane's oppressive aura gives the affected entity Disadvantage Icon.png Disadvantage on attack rolls and Saving throws while within 3 m / 10 ft of the spellcaster.

Conditions with the same stack ID

Conditions with the stack ID AURA_OF_TERROR, only one of these can be applied at the same time:

Condition Effects

Aura of Terror (Condition) Aura of Terror

  • Bane's oppressive aura gives the affected entity Disadvantage Icon.png Disadvantage on attack rolls and Saving throws while within 3 m / 10 ft of the spellcaster.

Aura of Terror (Aura) (Condition) Aura of Terror

Sources of Aura of Terror