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Camp Supplies: Difference between revisions
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80 ) ( 40 ) ( 40 ) ( 21 ) ( 20 ) ( 20 ) ( 20 ) ( 20 ) ( 15 ) ( 15 ) ( 15 ) ( 15 ) ( 15 ) ( 15 ) ( 15 ) ( 15 ) ( 12 ) ( 12 ) ( 12 ) ( 12 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 10 ) ( 8 ) ( 8 ) ( 8 ) ( 8 ) ( 8 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 7 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 6 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 5 ) ( 4 ) ( 4 ) ( 4 ) ( 4 ) ( 4 ) ( 4 ) ( 4 ) ( 4 ) ( 4 )
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* Every [[#Food|Food]] or [[#Drinks|Drink]] has an inherent {{C|X}} value of '''Camp Supplies'''. | * Every [[#Food|Food]] or [[#Drinks|Drink]] has an inherent {{C|X}} value of '''Camp Supplies'''. | ||
* At least 40 '''Camp Supplies''' (80 for tactician difficulty''')''' worth of food and/or drinks need to be consumed in order to take a [[Long Rest]]. More supplies can be used at once during a [[Long Rest]] but it does not give any additional benefit. If the supplies requirement is not reached, instead of a [[Long Rest]], the party takes a Partial Rest and regains only half of their spell slots and | * At least 40 '''Camp Supplies''' (80 for tactician difficulty''')''' worth of food and/or drinks need to be consumed in order to take a [[Long Rest]]. More supplies can be used at once during a [[Long Rest]] but it does not give any additional benefit. If the supplies requirement is not reached, instead of a [[Long Rest]], the party takes a Partial Rest and regains only half of their spell slots and HP back while also not gaining any [[Short Rest]]s. | ||
* [[Alcohol|Alcoholic]] beverages can also be drunk with a {{Action|bonus}}, granting {{Cond|Alcohol}} condition to the character. | * [[Alcohol|Alcoholic]] beverages can also be drunk with a {{Action|bonus}}, granting {{Cond|Alcohol}} condition to the character. | ||
Revision as of 14:58, 6 June 2024
Camp Supplies are Consumables such as Food and Drinks which allow characters to perform a Long Rest, restoring all Hit Points and expended Spell Slots.
Camp Supplies
- Every Food or Drink has an inherent
X
value of Camp Supplies. - At least 40 Camp Supplies (80 for tactician difficulty) worth of food and/or drinks need to be consumed in order to take a Long Rest. More supplies can be used at once during a Long Rest but it does not give any additional benefit. If the supplies requirement is not reached, instead of a Long Rest, the party takes a Partial Rest and regains only half of their spell slots and HP back while also not gaining any Short Rests.
- Alcoholic beverages can also be drunk with a Bonus action, granting condition to the character.
Related Achievements
Bedrolls and Breakfast
Take four full Long Rests in a single playthrough - adventuring's tiring work.
Punch Drunk
Defeat twenty opponents while a party character is drunk in a single playthough - down them.
List of Camp Supplies
20+ Supply
- 80 ) (
- 40 ) (
- 40 ) (
- 21 ) (
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- 20 ) (
- 20 ) (
15+ Supply
- 15 ) (
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- 15 ) (
- 15 ) (
10+ Supply
- 12 ) (
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- 12 ) (
- 12 ) (
- 10 ) (
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5+ Supply
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1+ Supply
- 4 ) (
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- 2 ) (
- 2 ) (
- 2 ) (
- 2 ) (
- 1 ) (
- 1 ) (
- 1 ) (
- 1 ) (
- 1 ) (
- 1 ) (
Alcohol
- 6 ) (
- 6 ) (
- 6 ) (
- 6 ) (
- 6 ) (
- 6 ) (
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- 4 ) (
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- 1 ) (
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- 1 ) (
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- 1 ) (
- 1 ) (
- 1 ) (
- 1 ) (
- 1 ) (
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Weapons
- Salami (
List of Camp Supplies by cost efficiency
Main article: List of camp supplies by cost efficiency