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Smokepowder (surface): Difference between revisions
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* Creatures caught in the blast are knocked back | * Creatures caught in the blast are knocked back | ||
* The '''Smokepowder Surface''' becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition) | * The '''Smokepowder Surface''' becomes a [[Fire Surface]] (which immediately inflicts the [[Conditions#Burning|Burning]] condition) | ||
[[Category: Surfaces]] |
Revision as of 19:11, 20 July 2023
Smokepowder Surface is a type of Surface created by throwing or breaking a Smokepowder Barrel.
Igniting a Smokepowder Barrel with Fire damage creates and detonates a Smokepowder Surface (while also dealing a large amount of upfront Force damage), whereas breaking the barrel without igniting it only creates the surface.
Properties
Stepping inside a Smokepowder Surface has no effect.
However, when ignited, a Smokepowder Surface has the following effects for all creatures standing on it:
- 2d6 (2~12) Firedamage ( Dexterity saving throw, DC 12, to halve)
- 2d6 (2~12) Forcedamage
- Creatures caught in the blast are knocked back
- The Smokepowder Surface becomes a Fire Surface (which immediately inflicts the Burning condition)