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Diabolic Chains: Difference between revisions

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(This spell actually uses a saving throw, not an attack roll)
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| description = Spend 2 souls you have consumed to lash out with 3 magmatic chains of Hellfire and push the targets back 5m.
| description = Spend 2 souls you have consumed to lash out with 3 magmatic chains of Hellfire and push the targets back 5m.
| cost = action
| cost = action
| attack roll = yes
| attack roll =
| save = DEX
| save dc = caster
 
| damage = 6d6
| damage = 6d6
| damage modifier =
| damage modifier =
| damage type = Fire
| damage type = Fire
| damage save =  
| damage save = DEX
| damage save effect =  
| damage save effect = half
| damage per = ray
| damage per = ray
| range =  
| range =  

Revision as of 16:55, 3 August 2024

Scorching Ray.webp

Diabolic Chains is a level 6 evocation spell. This spell is available only to Raphael, deals Hellfire damage and pushes back targets 5m. It cannot be learned by players and is only used by NPCs.

Description

Spend 2 souls you have consumed to lash out with 3 magmatic chains of Hellfire and push the targets back 5m.

Properties

Cost
Action
Damage
D6 Fire.png 6d6 (6~36) Damage TypesFire per ray (DEX save to halve)
Details
DEX Save (Spell save DC)
 Range: 18 m / 60 ft
Creates Area: Hellfire

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Hellfire

Hellfire Hellfire

Duration: 1 turn

AoE: 1 m / 3 ft (UNKNOWN SHAPE)

Deals 6d6 Fire damage per turn that ignores Resistances and Immunities.

Type: Surface

Condition: Roiling Hellfire

Roiling Hellfire Roiling Hellfire
D6 Fire.png 6d6 (6~36) Damage TypesFire damage
  • Flames from the heart of Avernus engulf this entity, inflicting 6d6Damage TypesFire damage per turn.

How to learn

Used by creatures: Raphael

Notes