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Hold Person: Difference between revisions

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'''Hold Person''' is a [[Spells#2nd Level Spells|Level 2]] Enchantment Spell. This spell allows spellcasters to paralyse a targeted creature. A paralysed creature is unable to move and act and is much more susceptible to attacks. At the end of each turn, the affected creature can make a Wisdom saving throw to end this condition.
{{SpellPage
| name = Hold Person
| image = Hold Person Icon.png
| level = 2
| school = Enchantment
| classes = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
| learns at level 3 = Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
| summary = This spell allows spellcasters to [[Paralysed (Condition)|Paralyse]] a targeted creature. A Paralysed creature is unable to move and act and is much more susceptible to attacks. At the end of each turn, the affected creature can make a [[Wisdom]] [[Saving Throw]] to end this condition.
| description = [[Paralysed (Condition)|Paralyse]] a humanoid creature, making it unable to move and act.


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Enchantment Spells]]
At the end of each turn, the creature can try to free itself.
 
| action type = action
[[File:Hold Person Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| concentration = yes
| title = <div style="font-size:105%; font-family:Georgia;">''"Paralysed a humanoid creature, making it unable to move and act. At the end of each turns, the creature can try to free itself."''</div>
| range = ranged
----
| range m = 18
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
| range ft = 60
----
| condition = Paralysed
| Range = 18m / 60ft
| condition duration = 10
| School = Enchantment
| condition save = Wisdom
| Concentration = Required
| higher levels =
| Condition = [[Condition#Hold Person|Hold Person]]
}}
| Saving Throw = [[Wisdom]]
| Duration = 10 turns
| Class = [[Bard]], [[Cleric]], [[Druid]], [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]
 
== Description ==
Paralyse a humanoid creature, making it unable to move and act.
 
At the end of each turns, the creature can try to free itself.
 
== Properties ==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
 
''Available to level 3 [[Bard]], [[Cleric]], [[Druid]], [[Sorcerer]], [[Warlock]] and [[Wizard]].''
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
 
{| role="presentation" class="wikitable"
| <strong>[[File: Hold Person Condition Icon.webp|frameless|upright=0.12]] Hold Person</strong>
|-
| [[File:Duration 50px.png|frameless|upright=0.1]] Duration: {{C|10 turns}}
* [[Conditions#Paralysed|Paralysed]].
* At the end of each turn, make a Wisdom [[Saving Throws|Saving Throw]]. On a successful save, the Condition is removed.
|}

Revision as of 04:25, 31 July 2023

Hold Person Icon.png

Hold Person is a level 2 enchantment spell. This spell allows spellcasters to Paralyse a targeted creature. A Paralysed creature is unable to move and act and is much more susceptible to attacks. At the end of each turn, the affected creature can make a Wisdom Saving Throw to end this condition.

Description

Paralyse a humanoid creature, making it unable to move and act.

At the end of each turn, the creature can try to free itself.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Paralysed

Paralysed Paralysed

Duration: 10 turns

Wisdom saving throw

How to learn

(Information not yet added.)