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Sleep: Difference between revisions

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| learns at level 1 = Bard, Sorcerer, Wizard
| learns at level 1 = Bard, Sorcerer, Wizard
| learns at level 3 = Arcane Trickster, Eldritch Knight
| learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| summary = It's also granted to [[Draconic Bloodline]] [[Sorcerer]]s of Brass (Fire) Draconic Ancestry. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| description = Puts creatures up to a combined 24 [[Hit Points|hit points]] into a magical slumber.
| description = Puts creatures up to a combined 24 [[Hit Points|hit points]] into a magical slumber.



Revision as of 06:37, 31 July 2023

Sleep Icon.png

Sleep is a level 1 enchantment spell. It's also granted to Draconic Bloodline Sorcerers of Brass (Fire) Draconic Ancestry. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.

Description

Puts creatures up to a combined 24 hit points into a magical slumber.

Sleeping creatures awaken if they take damage, receive Help, or get Shoved.

Properties

Details
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)

At higher levels

When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by 8 hit points for each spell slot level above 1st.

Condition: Sleeping

Sleeping Sleeping

Duration: 10 turns

How to learn

(Information not yet added.)