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Staff of Arcane Blessing: Difference between revisions
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** +2d4 to Spell Attack Rolls | ** +2d4 to Spell Attack Rolls | ||
* Thus, '''Mystra's Blessing''' is effectively equivalent to Bless but with an additional +1d4 to Spell Attack Rolls. | * Thus, '''Mystra's Blessing''' is effectively equivalent to Bless but with an additional +1d4 to Spell Attack Rolls. | ||
| actions = | | weapon actions = Topple | ||
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Revision as of 02:19, 2 August 2023
Staff of Arcane Blessing is an uncommon special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.
Though dust has settled into every nook and cranny of this staff, it still emanates a soothing aura. Its previous owner cast it aside - forgotten because there was nobody to bless.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Bludgeoning
- Two-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 700 gp
Special
The holder of this item gains:
- Wielding this weapon grants one 1st level usage of Bless per Long Rest and causes all Bless spells cast by the wearer to act as Mystra's Blessing.
- Mystra's Blessing: Bless grants an additional 1d4 to Saving Throws and Weapon Attack Rolls, and an additional 2d4 to Spell Attack Rolls.
- Note: The wording of Mystra's Blessing may be a bit deceptive. As of Patch 9, Mystra's Blessing does not stack with the original Bless effect, and the final buffs provided are as follows:
- +1d4 to Saving Throws
- +1d4 to Weapon Attack Rolls
- +2d4 to Spell Attack Rolls
- Thus, Mystra's Blessing is effectively equivalent to Bless but with an additional +1d4 to Spell Attack Rolls.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- This staff is found leaning up against a table in the basement of the Arcane Tower. To reach the basement, the player must either convince Bernard on the top floor to leave Guiding Light on a table, or defeat Bernard and take it. The ring can be used to activate a secret button on the tower's teleporter pad to reach the basement.