Evard's Black Tentacles: Difference between revisions

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(Created page with "{{SpellPage | name = Evard's Black Tentacles | level = 4 | school = Conjuration | classes = Wizard, The Great Old One | summary = Summons tentacles in an area that make it difficult to move and harm creatures. | description = Tentacles sprout from the ground, turning the area into {{difficult terrain}}, attacking and Smothering creatures within. | action type = action | damage = 3d6 | damage type = Bludgeoning | damage save = Strength | concentrat...")
 
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| classes = Wizard, The Great Old One
| classes = Wizard, The Great Old One
| summary = Summons tentacles in an area that make it difficult to move and harm creatures.
| summary = Summons tentacles in an area that make it difficult to move and harm creatures.
| description = Tentacles sprout from the ground, turning the area into {{difficult terrain}}, attacking and [[Smother (Condition)|Smothering]] creatures within.
| description = Tentacles sprout from the ground, turning the area into [[difficult terrain (condition)|Difficult Terrain]], attacking and [[Smother (Condition)|Smothering]] creatures within.
| action type = action
| action type = action
| damage = 3d6
| damage = 3d6

Revision as of 18:27, 4 August 2023


Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.

Description

Tentacles sprout from the ground, turning the area into Difficult Terrain, attacking and Smothering creatures within.

Properties

Damage
D6 Bludgeoning.png 3d6 (3~18) Damage TypesBludgeoning damage (Strength save to negate)
Details
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Smother

[[ Smother

(Condition)| Smother

]]

How to learn

(Information not yet added.)