Ad placeholder

Hat of Storm Scion's Power: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Changed Condition to Inflicts)
(add condition to item template and clarify functionality based on testing)
 
Line 3: Line 3:
| controller icon = Wizard Hat Unfaded.png
| controller icon = Wizard Hat Unfaded.png
| icon = Wizard Hat Unfaded Icon.png
| icon = Wizard Hat Unfaded Icon.png
| description = {{uncommon|Hat of Storm Scion's Power}} is an uncommon [[Helmets|hat]] that grants [[Arcane Acuity (Condition)|Arcane Acuity]] whenever the wearer deals {{DamageColor|Thunder|Thunder}} damage.
| description = {{uncommon|Hat of Storm Scion's Power}} is an uncommon [[Helmets|hat]] that grants {{Cond|Arcane Acuity}} whenever the wearer deals {{DamageType|Thunder}} damage.
| quote = Two sigils glow white where the hat brushes your temples - something is being tapped into; something distant and fearsome.
| quote = Two sigils glow white where the hat brushes your temples - something is being tapped into; something distant and fearsome.
| type = Helmets
| type = Helmets
Line 15: Line 15:
| passives = Thunderous Acuity
| passives = Thunderous Acuity
| special =  
| special =  
| condition = Arcane Acuity
| condition duration = 2
| where to find = Bought or stolen from [[Araj Oblodra]] on the main floor.
| where to find = Bought or stolen from [[Araj Oblodra]] on the main floor.
| where to find location = Moonrise Towers
| where to find location = Moonrise Towers
| where to find x = -128
| where to find x = -128
| where to find y = -193
| where to find y = -193
| notes = * The item's tooltip doesn't specify the duration of {{Cond|Arcane Acuity}} one receives, but testing shows it is 2 turns per application.
| notes = * [[Glyph of Warding: Thunder]] will not cause the wearer to gain Arcane Acuity, possibly a bug.
| bugs = * [[Glyph of Warding: Thunder]] will not cause the wearer to gain [[Arcane Acuity (Condition)]], possibly a bug.
* Thunder damage from [[Reverberation]] does not generate charges as of Nov 01 2024.
* [[Shatter]] will only generate 2 charges per cast, regardless of the number of targets hit.
}}
}}
{{Inflicts|Arcane Acuity|item}}
 
==Gallery==
==Gallery==
<gallery heights="300px" mode="packed">
<gallery heights="300px" mode="packed">
File:Hat of Storm Scion's Power ingame.png|Appearance in game
File:Hat of Storm Scion's Power ingame.png|Appearance in game
</gallery>
</gallery>

Latest revision as of 07:24, 2 November 2024

Hat of Storm Scion's Power image

Hat of Storm Scion's Power is an uncommon hat that grants Arcane Acuity Arcane Acuity whenever the wearer deals Damage TypesThunder damage.

Description Icon.png

Two sigils glow white where the hat brushes your temples - something is being tapped into; something distant and fearsome.

Properties

  • Helmets Helmets
  • Rarity: Uncommon
  •  Weight: 0.5 kg / 1 lb
  • Price: 90 gp / 330 gpHHonour
  • UID MAG_Thunder_ArcaneAcuityOnThunderDamage_Hat
    UUID fa68c8ad-67d7-4680-88bc-f0b066e71761

Special

The wearer of this item gains:

Thunderous Acuity
Whenever the wearer deals Damage TypesThunder damage, they gain Arcane Acuity Arcane Acuity.

Condition: Arcane Acuity

Arcane Acuity Arcane Acuity

Duration: 2 turns

  • Affected entity has a +1 bonus to its spell Attack rolls and spell save DC for each remaining turn.
  • Reduce the duration by 2 each time the entity takes damage.
  • Arcane Acuity has a maximum Duration: 10 turns.

Where to find

Notes

  • Glyph of Warding: Thunder will not cause the wearer to gain Arcane Acuity, possibly a bug.
  • Thunder damage from Reverberation does not generate charges as of Nov 01 2024.
  • Shatter will only generate 2 charges per cast, regardless of the number of targets hit.

Gallery[edit | edit source]