Ad placeholder
Eldritch Blast: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 16: | Line 16: | ||
| higher levels = The spell creates multiple beams at higher levels: {{DamageInfo|1d10|Force|per=ray}} | | higher levels = The spell creates multiple beams at higher levels: {{DamageInfo|1d10|Force|per=ray}} | ||
* '''2''' beams at Level 5 | * '''2''' beams at Level 5 | ||
* '''3''' beams at Level | * '''3''' beams at Level 10 | ||
You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate {{Attack Roll}}. | You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate {{Attack Roll}}. | ||
| notes = * The benefits of [[Eldritch Invocations]], such as [[Agonising Blast]] or [[Repelling Blast]], are applied to each beam. | | notes = * The benefits of [[Eldritch Invocations]], such as [[Agonising Blast]] or [[Repelling Blast]], are applied to each beam. |
Revision as of 16:00, 12 August 2023
Eldritch Blast is a cantrip (Evocation). It allows the Warlock to shoot out an energy beam that deals Force damage.
Description
Conjure a beam of crackling energy that deals 1d10Force damage.
Properties
- Damage
- 1d10 (1~10) Force
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
The spell creates multiple beams at higher levels: 1d10 (1~10) Force per ray
- 2 beams at Level 5
- 3 beams at Level 10
How to learn
Classes:
- Class Level 1: Warlock
Notes
- The benefits of Eldritch Invocations, such as Agonising Blast or Repelling Blast, are applied to each beam.
- While Repelling Blast applies to each beam, it can only knock back a creature once per cast.
- A target afflicted by Hex will take additional 1d6Necrotic damage from each beam.
- There is a bug when using eldritch blast along with either Agonizing Blast or Hex, and having lightning charges. When damage is applied, Agonizing Blast and Hex will apply their damage twice on a single beam, rather than once