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Melf's Acid Arrow: Difference between revisions

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'''Melf's Acid Arrow''' is a [[Spells#2nd Level Spells|Level 2]] Evocation Spell. This spell allows spellcasters to shoot a magical arrow that deal Acid damage to a target on impact and at the end of their turns.
{{SpellPage
| name = Melf's Acid Arrow
| image = Melf's Acid Arrow Icon.png
| level = 2
| school = Evocation
| ritual =
| classes = Wizard, Eldritch Knight
| class learns at level 2 = Wizard
| class learns at level 7 = Eldritch Knight
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn.
| description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn.


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Evocation Spells]]
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
| action type = action
| attack roll =
| damage = 4d4
| damage modifier =
| damage type = Acid
| damage save =
| damage save effect =
| damage per =
| extra damage = 2d4
| extra damage modifier =
| extra damage type = Acid
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra {{DamageText|2d4|Acid}} damage ({{DamageText|1d4|Acid}} on impact and at the end of target's turn) for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| notes = * {{Class|Circle of the Land}}s who choose the Swamp Land at level 5 learn this spell automatically.
| video = Melf's Acid Arrow Visuals.mp4
}}


[[File:Melf's Acid Arrow Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Shoot a green arrow that bursts in a spray of acid. Deals <span style="color:#cccc00">4d4 Acid damage</span> immediately and <span style="color:#cccc00">2d4 Acid damage</span> at the end of the target's turn.
* {{FRWiki|Melf's acid arrow|long}}
If the spell misses, the target still takes half the initial damage."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
----
| Damage = <span style="color:#cccc00">4d4 + 2d4</span>
| Damage Types = [[Damage Types|<span style="color:#cccc00">Acid</span>]]
| Range = 18m / 60ft
| School = Evocation
| Concentration = None
| Class = [[Wizard]]
}}]]
 
== Description ==
Shoot a green arrow that bursts in a spray of acid. Deals <code><span style="color:#cccc00">4d4 Acid damage</span></code> immediately and <code><span style="color:#cccc00">2d4 Acid damage</span></code> at the end of the target's turn.
 
If the spell misses, the target still takes half the initial damage.
 
== Properties ==
<code>[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
 
''Available to level 3 [[Wizard]].''
* Damage: 6 ~ 24 Acid
**<code>[[File:4d4 + 2d4 Acid Icon.png|frameless|50px]] <span style="color:#cccc00">4d4</span> [[File: Acid Damage Icon.png|frameless|40px]] [[Damage Types|<span style="color:#cccc00">Acid</span>]]</code> (On impact)
**<code>[[File:4d4 + 2d4 Acid Icon.png|frameless|50px]] <span style="color:#cccc00">2d4</span> [[File: Acid Damage Icon.png|frameless|40px]] [[Damage Types|<span style="color:#cccc00">Acid</span>]]</code> (At the end of target's turn)
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
 
== At Higher Levels ==
When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra <code><span style="color:#cccc00">2d4 Acid damage</span> (+1d4 on impact and at the end of target's turn)</code> for each spell slots level above 2nd.
 
== Visuals ==
[[File:Melf's Acid Arrow Visuals.mp4]]

Revision as of 10:40, 18 August 2023

Melf's Acid Arrow Icon.png

Melf's Acid Arrow is a level 2 evocation spell. This spell allows spellcasters to shoot a magical arrow that deals Acid damage to a target on impact and at the end of its next turn.

Description

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

Properties

Damage
D4 Acid.png 4d4 (4~16) Damage TypesAcid
+
D4 Acid.png 2d4 (2~8) Damage TypesAcid
Details
 Range: 18 m / 60 ft

At higher levels

When the spell is cast at 3rd Level or higher, the spell's damage increases by an extra 2d4Damage TypesAcid damage (1d4Damage TypesAcid on impact and at the end of target's turn) for each Spell Slot Level above 2nd.

How to learn

Classes:

Notes

  • Circle of the Land Circle of the Lands who choose the Swamp Land at level 5 learn this spell automatically.

Visuals

External Links