Spiritual Weapon: Difference between revisions

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| level = 2
| level = 2
| school = Evocation
| school = Evocation
| ritual =
| classes = Cleric, War Domain
| classes = Cleric, War Domain
| class learns at level 3 = Cleric, War Domain
| class learns at level 3 = Cleric, War Domain
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability.
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability.
| description = Summon a floating, spectral weapon that attacks your enemies alongside you. Lasts 10 turns.
| description = Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. Lasts for 10 turns.
 
Variants:
* {{IconLink|size=28|Spell Evocation SpiritualWeapon Trident.png|Spiritual Weapon: Trident}}
* {{IconLink|size=28|Spell Evocation SpiritualWeapon Spear.png|Spiritual Weapon: Spear}}
* {{IconLink|size=28|Spell Evocation SpiritualWeapon Maul.png|Spiritual Weapon: Maul}}
* {{IconLink|size=28|Spell Evocation SpiritualWeapon Halberd.png|Spiritual Weapon: Halberd}}
* {{IconLink|size=28|Spell Evocation SpiritualWeapon Greatsword.png|Spiritual Weapon: Greatsword}}
* {{IconLink|size=28|Spell Evocation SpiritualWeapon Greataxe.png|Spiritual Weapon: Greataxe}}
| action type = bonus
| action type = bonus
| attack roll =
| damage = 1d8
| damage = 1d8
| damage modifier = spellcasting
| damage modifier = spellcasting
| damage type = Force
| damage type = Force
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range = ranged
| higher levels = For every 2 spell levels higher than the original, the weapon gains {{DamageText|8|Healing}} and deals an additional {{DamageText|1d8|Force}} damage.
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = For every 2 [[Spells#Spell_Slot_Levels|Spell Slot Levels]] higher than the original, the weapon gains {{DamageText|8|Healing}} and deals an additional {{DamageText|1d8|Force}} damage.
| variants = Spiritual Weapon: Trident, Spiritual Weapon: Spear, Spiritual Weapon: Maul, Spiritual Weapon: Halberd, Spiritual Weapon: Greatsword, Spiritual Weapon: Greataxe
| notes =
| video =
}}
}}
== External Links ==
* {{FRWiki|Spiritual weapon|long}}

Revision as of 12:30, 19 August 2023

Spiritual Weapon Icon.png

Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon ability.

Description

Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. Lasts for 10 turns.

Properties

Damage
D8 Force.png 1d8 (1~8) + spellcasting modifier Damage TypesForce damage
Details
 Range: 18 m / 60 ft

At higher levels

For every 2 Spell Slot Levels higher than the original, the weapon gains 8hit points and deals an additional 1d8Damage TypesForce damage.

Variants

How to learn

Classes:

External Links