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Great Weapon Master: All In: Difference between revisions
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Wharfjetty (talk | contribs) (The heavy weapon tag does not exist in the game, and this feature applies based on the Two-Handed and Versatile weapon tags instead.) |
Wharfjetty (talk | contribs) (Remove EA notice from top of page) |
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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
[[File:Great Weapon Master All-In Icon.png|frameless|right]] | [[File:Great Weapon Master All-In Icon.png|frameless|right]] | ||
Revision as of 01:05, 22 August 2023
Great Weapon Master: All In is a Toggleable Passive Feature provided by the Great Weapon Master Feat that allows Two-Handed or Versatile weapon users to deal extra damage at the cost of reduced accuracy.
Description
When attacking with Heavy melee weapons you are Proficient with, Attack Rolls take a -5 penalty, but their damage increases by 10.
Notes
- Despite the description referencing Heavy weapons, this feature actually applies to any Two-Handed or Versatile melee weapons equipped with no off-hand.
- Great Weapon Master: All In does not need to be enabled in order to benefit from the Bonus Action extra attack provided by the Great Weapon Master Feat.
- This is a Passive Feature and can be toggled on and off.